/**********************************************************************************
// Missile Header File
// 
// Creation:	08 Mai 2011
// Updated:		08 Mai 2011
// Compiler:	Visual Studio 2010
//
// Notes:		Defines a missile for the game Space Race
//
**********************************************************************************/

#ifndef _SPACERACEMISSILE_H_
#define _SPACERACEMISSILE_H_

#include "Sprite.h"
#include "Vector.h"
#include "Ship.h"
#include "Types.h"

/**********************************************************************************/

class Missile : public Sprite
{
private:
	Vector2 speed;									// missile speed and direction

public:
	Missile(Ship * s);								// constructor
	~Missile();										// destructor
	void Move();									// move missile using current speed and direction
};

/**********************************************************************************/

#endif